SOS & Safety

One press, and dispatch knows

When someone is in trouble the phone sends where they are, opens the mic, and keeps moving up the chain until a person answers.

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One pressLive positionDispatch can hearKeeps escalating

Built for field teams

Patrol and guarding
Facilities and property
Events and venues

What you get with SOS & Safety

One press tells dispatch something is wrong, puts a live position on their screen, and keeps escalating until someone answers.

One press

From the home screen, the lock screen, or a button on a lanyard. Nothing to unlock, nothing to find.

Live position

The phone starts sending its position far more often, and dispatch watches the dot move instead of guessing.

Dispatch can hear

The mic opens on its own, so somebody who cannot talk is still telling you what is happening. Two-way when it helps.

Keeps escalating

If the first person does not pick it up it moves to the next, then the next. An unanswered alert is not a possible outcome.

The nearest people know

Teammates close by are told how far away it is and which way, so more than one person can move on it.

What happened, kept

The trail, the audio, who answered and how long it took, written down while it happened rather than remembered after.

Frequently asked questions

Can’t find your answer? Email hello@teammap.co

It takes a deliberate press held for three seconds, or a double press on the hardware button, and there is a five-second window to take it back.

Your team is in the field right now.
Do you know where they are?