One press, and dispatch knows
When someone is in trouble the phone sends where they are, opens the mic, and keeps moving up the chain until a person answers.
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Built for field teams
What you get with SOS & Safety
One press tells dispatch something is wrong, puts a live position on their screen, and keeps escalating until someone answers.
One press
From the home screen, the lock screen, or a button on a lanyard. Nothing to unlock, nothing to find.
Live position
The phone starts sending its position far more often, and dispatch watches the dot move instead of guessing.
Dispatch can hear
The mic opens on its own, so somebody who cannot talk is still telling you what is happening. Two-way when it helps.
Keeps escalating
If the first person does not pick it up it moves to the next, then the next. An unanswered alert is not a possible outcome.
The nearest people know
Teammates close by are told how far away it is and which way, so more than one person can move on it.
What happened, kept
The trail, the audio, who answered and how long it took, written down while it happened rather than remembered after.
SOS & Safety resources
Guides and best practices for sos & safety.
Frequently asked questions
Can’t find your answer? Email hello@teammap.co